MSI Afterburner has been a long-standing individual from the GPU overclocking utility scene returning quite a while. We’ve seen it improve after some time with expanding usefulness just as GUI changes leaving clients with perhaps the most steady to use (with most any card) utilities out there. Max engine propulsion shows relevant data about the card including clock rates and voltage just as temperature from two principle dials.
Between the dials are the control sliders for force and temperature limits, fan speeds, just as center and memory clock change. Just drag the slider to one side, tickers/limits/speeds go up, and to one side, they go down. Straightforward. On the base bit is a continuous diagram that shows temperatures, tickers, voltage, among a few other checking choices a parchment away. The checking window can likewise be disengaged and extended to show however many diagrams live as your screen will fit upward.
MSI Afterburner is one of my number one GPU overclocking apparatuses, particularly when utilizing the old fashioned skin (Default MSI Afterburner V2). This adaptation (above) diminishes the messiness on the Cyborg interface, with sliders on the left and observing on the privilege with not many stylish addons, making for an easy to-utilize interface.
MSI Afterburner video capture
MSI Afterburner isn’t by and large game catch programming, yet like Nvidia’s GeForce Experience, it’s a mainstream program that gaming devotees may as of now have on their framework. Max engine thrust is dominatingly an illustrations card overclocking instrument—and not simply MSI designs cards, either—that accompanies a second download called RivaTuner Statistics Server. RTSS is an incredible apparatus for restricting the edge paces of your games if your GPU is working more earnestly than needed. Together these two bits of programming can overclock and change your framework, however record game catch video also.
In Afterburner 4.5.0 you get to the video catch settings by tapping on the settings machine gear-piece symbol in the focal point of the fundamental dashboard. At that point in the new window that opens, utilize the parchment bolts in the upper right corner to get to the Video catch tab. Of course, you arrange your own hotkey to begin recording, yet you can likewise set it to consequently record each time you start a game.
There are numerous different settings underneath that. You can change the video and holder designs, for instance, however your decisions are restricted. The default video design is MJPG, but at the same time there’s VFW, NV12, and RTV-1. Concerning the holder design (the record type for the video) your solitary decisions are AVI and MKV. All things considered, this is a force client apparatus and for the individuals who care it’s a superb chance to tweak video catches.
Max engine thrust likewise allows you to set the quality sort as a rate rather than the standard thing “low, medium, and high” alternatives.
You can change the casing size, the casing rate (from 0 up to 100), outline rate limit, and where you need to save your records. For sound you can record both the game sounds and your own mouthpiece.
A portion of these highlights are very basic in different suites, however the fine grain devices, for example, the casing size, and the decision of pressure and holder designs—are not.
For this round of testing, we utilized our standard spending test apparatus and left all settings as-is without any changes, the lone exemption being that we set ctrl + F5 to be our hotkey for beginning a chronicle.
Running the Metro: Last Light Redux benchmark multiple times with all that set to low, our apparatus went from a normal casing pace of 58.67 without recording programming dynamic down to an accursed 39fps with Afterburner locked in. It went from almost hitting the “brilliant norm” of 60 casings each second to scarcely above console level. That is as yet playable, mind you, however it offers a striking contrast in play quality.
Testing with The Division benchmark didn’t passage much better, \. Without Afterburner running we were hitting 56.3 edges each second, and that dropped to 42.5fps with the catch programming running?
A great deal of PC fans love MSI Afterburner as an overclocking device, and with a mid-to high reach gaming machine, Afterburner’s screen catch devices are presumably fine and dandy. On the off chance that you have a spending rig, notwithstanding, you can improve. In addition, Afterburner isn’t not difficult to utilize, the measure of tweaking is presumably over the top excess for most, and the way that it relies upon Riva Statistics Tuner (which means you need two devices to do one work) isn’t extraordinary.